WEFOUNDstalker online


Ah, I see now.

These models ARE for Arma 2 's Operation Arrowhead.

Your are WORKING on a STALKER mod for Arma 3 . These models are NOT for that Arma 3 mod.

Got it!

From the videos that I saw for ArmSTALKER Online, it looks like you're making custom armor for Arma 3 that's strongly inspired by the STALKER universe. This is terrific news.

I hope that your Arma 3 efforts will be fully compatible with single-player as well as multi-player.

Good luck to you on all of your efforts. What I've seen so far is VERY impressive.

Ah, I see now.

These models ARE for Arma 2 's Operation Arrowhead.

Your are WORKING on a STALKER mod for Arma 3 . These models are NOT for that Arma 3 mod.

Got it!

From the videos that I saw for ArmSTALKER Online, it looks like you're making custom armor for Arma 3 that's strongly inspired by the STALKER universe. This is terrific news.

I hope that your Arma 3 efforts will be fully compatible with single-player as well as multi-player.

Good luck to you on all of your efforts. What I've seen so far is VERY impressive.

The game is set in the year 2010 where player's conscience is entrapped by an up-to-date virus-infected virtual reality-playing machine called FireStarter. The virus-caused failure resulting in computers changing the rules of the game - to break out of the trap, the player is to complete the game within 48 hours. Immerse in an unbelievable world, created by a super-modern playing machine, where you are to come out a winner of the adrenaline-brimming action...

Artifacts are items that have been changed by the conditions in the Zone . Most artifacts have strange and useful characteristics. For example, when kept close to the body, some artifacts create a protective field that increases its user's resilience to damage. Others may increase the user's stamina or protect against fire, etc. Artifacts are also valuable scientific study material and outside corporations would pay a hefty price to obtain one of these artifacts from the zone.

Artifacts are formed from anomalies , exposed to certain objects or conditions: The combination of an ordinary object(s) and an anomaly, the degeneration and death of an anomaly or if the anomaly is exposed to certain conditions. An example is the Crystal where it is a combination of metallic substances and the Burner anomaly. Emissions are known to be the catalyst in the actual creation of an artifact, although scientists in the zone are still unable to explain how this happens.

Artifacts are very valuable and Stalkers commonly sell them to traders, who in turn sell them to high profile buyers ranging from the military , scientists , large business companies down to collectors. Scientists, notably professor Sakharov greatly value artifacts as they are great research materials and claim that they could be the key to answer the world's problems and the key to several technological advancements. In all S.T.A.L.K.E.R. games, the player can either use the artifacts by attaching them to armor , or as trade goods. In Shadow of Chernobyl , a fair number of quests revolve around finding different kinds of artifacts.

Ah, I see now.

These models ARE for Arma 2 's Operation Arrowhead.

Your are WORKING on a STALKER mod for Arma 3 . These models are NOT for that Arma 3 mod.

Got it!

From the videos that I saw for ArmSTALKER Online, it looks like you're making custom armor for Arma 3 that's strongly inspired by the STALKER universe. This is terrific news.

I hope that your Arma 3 efforts will be fully compatible with single-player as well as multi-player.

Good luck to you on all of your efforts. What I've seen so far is VERY impressive.

The game is set in the year 2010 where player's conscience is entrapped by an up-to-date virus-infected virtual reality-playing machine called FireStarter. The virus-caused failure resulting in computers changing the rules of the game - to break out of the trap, the player is to complete the game within 48 hours. Immerse in an unbelievable world, created by a super-modern playing machine, where you are to come out a winner of the adrenaline-brimming action...


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